Ancestral Defense - A flat 2% buff to Avoidance and Leech.This is not significant enough to warrant the GCD in content where you have a healer with you, and is mostly used in the open world. Healing Stream Totem - This lets you summon a small healing totem, targeting injured allies.Enables you to have Lightning Shield and Earth Shield active on yourself, or put one Earth Shield on yourself and another on a friendly target. Elemental Orbit - Increases the number of possible active shields to 2.Reducing your Reincarnation cooldown between pulls is also a nice touch. Brimming with Life - Having a constant 8% extra health when your Reincarnation is available, can definitely save your life in a scary situation.This is a great pickup if you can profit off Spirit Wolf, enabling you to use spells, while also keeping the damage reduction. Ancestral Wolf Affinity - Ancestral Wolf Affinity enables you to stay in Ghost Wolf when using some of your utility spells.Timing this can be one of the hardest things to do with this spec. Capacitor Totem - One of our CC totems, exploding 2 seconds after being placed, stunning all enemies in range for 3 seconds.When summoned, the Earth Elemental increases your maximum health by 15% and continuously taunts nearby enemies. Earth Elemental - Our tank pet that also acts as a minor defensive.Fire and Ice - A small buff to our Fire and Ice spells, namely Flame Shock, Lava Burst, Icefury and Icefury.Earth Shield - A shield increasing healing taken from you and healing the target by a small amount every time they take damage.Maelstrom Weapon - Your melee attacks have a chance to give you a stack of Maelstrom Weapon, reducing the cast time of your next damage or healing spell by 20% each. Absolutely mandatory when selecting Icefury in the spec tree. Thunderous Paws - Turns our Ghost Wolf into a burst movement tool, granting an additional movement speed buff for the first 3 seconds after activating the spell.įrost Shock - An instant cast spell, dealing minor damage and slowing the target by 50%.Spirit Wolf - Turns our Ghost Wolf into a damage reduction, mostly useful during downtime or very long movement.Astral Bulwark - Increases the damage reduction provided by Astral Shift to 55%.Planes Traveler - Decreases the cooldown of Astral Shift to 90 seconds and increases the duration to 12 seconds.Wind Shear - The shortest cooldown interrupt in the game that we can further reduce with our talents.Every target hit has a separate chance to proc an Elemental Overload at a reduced rate. Chain Lightning - Our main AoE generator, dealing high damage to up to 5 targets.A 40% damage reduction on a 2-minute cooldown that gets further improved by our talents. Lava Burst - Historically our main damage source, generating high amounts of Maelstrom with a guaranteed crit on targets with an active Flame Shock.This is useless for Elemental because of its low individual healing and high cast time. ![]() Chain Heal - A 4 target heal with a high mana cost, healing your target and jumping to people close to the previous target.Lightning Shield - Gain an elemental shield, striking melee attackers and generating Maelstrom.You gain increased movement speed while in this form, but casting spells shifts you out of this form. Ghost Wolf - Transform into a Ghost Wolf.Earthbind Totem - Place down a totem that slows all enemies in its range by 50%.Healing Surge - Heal the target for an average amount.Ancestral Spirit - Resurrects a dead ally when you are not in combat.Reincarnation can only be used once every 30 minutes. ![]() This does not count towards the limit of Combat Resurrections. You can only benefit from this effects once every ten minutes.
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